Where to catch, #0206
Dunsparce in The Isle of Armor: 4 places, levels 10 to 60
The Isle of Armor (Sword): 40 encounters
| Area | Method | Levels | Chance | Condition |
|---|---|---|---|---|
| Fields Of Honor (Max Den A) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 35 to 40 | 15% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 3 stars. |
| Fields Of Honor (Max Den A) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 45 to 50 | 25% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 4 stars. |
| Fields Of Honor (Max Den A) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 55 to 60 | 15% | Start max raid in a den with a weak, red pillar of light.; Start a max raid with a difficulty of 5 stars. |
| Insular Sea (Max Den B) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 35 to 40 | 15% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 3 stars. |
| Insular Sea (Max Den B) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 45 to 50 | 25% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 4 stars. |
| Insular Sea (Max Den B) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 55 to 60 | 15% | Start max raid in a den with a weak, red pillar of light.; Start a max raid with a difficulty of 5 stars. |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During normal weather |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During a sandstorm |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During foggy weather |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During overcast weather |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During rainy weather |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During a thunderstorm |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During intense sun |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During normal weather |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During a sandstorm |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During foggy weather |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During overcast weather |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During rainy weather |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During a thunderstorm |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During intense sun |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 30% | Before entering the Hall of Fame; During normal weather |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 30% | Before entering the Hall of Fame; During a sandstorm |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 30% | Before entering the Hall of Fame; During foggy weather |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 15% | Before entering the Hall of Fame; During overcast weather |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 15% | Before entering the Hall of Fame; During rainy weather |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 15% | Before entering the Hall of Fame; During a thunderstorm |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 15% | Before entering the Hall of Fame; During intense sun |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 30% | Enter the Hall of Fame; During normal weather |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 30% | Enter the Hall of Fame; During a sandstorm |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 30% | Enter the Hall of Fame; During foggy weather |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 15% | Enter the Hall of Fame; During overcast weather |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 15% | Enter the Hall of Fame; During rainy weather |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 15% | Enter the Hall of Fame; During a thunderstorm |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 15% | Enter the Hall of Fame; During intense sun |
| Soothing Wetlands (Max Den G) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 35 to 40 | 15% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 3 stars. |
| Soothing Wetlands (Max Den G) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 45 to 50 | 25% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 4 stars. |
| Soothing Wetlands (Max Den G) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 55 to 60 | 15% | Start max raid in a den with a weak, red pillar of light.; Start a max raid with a difficulty of 5 stars. |
| Stepping-Stone Sea (Max Den D) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 35 to 40 | 15% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 3 stars. |
| Stepping-Stone Sea (Max Den D) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 45 to 50 | 25% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 4 stars. |
| Stepping-Stone Sea (Max Den D) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 55 to 60 | 15% | Start max raid in a den with a weak, red pillar of light.; Start a max raid with a difficulty of 5 stars. |
The Isle of Armor (Shield): 40 encounters
| Area | Method | Levels | Chance | Condition |
|---|---|---|---|---|
| Fields Of Honor (Max Den A) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 35 to 40 | 15% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 3 stars. |
| Fields Of Honor (Max Den A) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 45 to 50 | 25% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 4 stars. |
| Fields Of Honor (Max Den A) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 55 to 60 | 15% | Start max raid in a den with a weak, red pillar of light.; Start a max raid with a difficulty of 5 stars. |
| Insular Sea (Max Den B) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 35 to 40 | 15% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 3 stars. |
| Insular Sea (Max Den B) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 45 to 50 | 25% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 4 stars. |
| Insular Sea (Max Den B) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 55 to 60 | 15% | Start max raid in a den with a weak, red pillar of light.; Start a max raid with a difficulty of 5 stars. |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During normal weather |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During a sandstorm |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During foggy weather |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During intense sun |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During overcast weather |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During rainy weather |
| Soothing Wetlands | Walking in the overworld | 10 to 15 | 16% | Before entering the Hall of Fame; During a thunderstorm |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During normal weather |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During a sandstorm |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During foggy weather |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During intense sun |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During overcast weather |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During rainy weather |
| Soothing Wetlands | Walking in the overworld | 60 | 16% | Enter the Hall of Fame; During a thunderstorm |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 30% | Before entering the Hall of Fame; During normal weather |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 30% | Before entering the Hall of Fame; During a sandstorm |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 30% | Before entering the Hall of Fame; During foggy weather |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 15% | Before entering the Hall of Fame; During overcast weather |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 15% | Before entering the Hall of Fame; During rainy weather |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 15% | Before entering the Hall of Fame; During a thunderstorm |
| Soothing Wetlands | Walking in tall grass or a cave | 13 to 18 | 15% | Before entering the Hall of Fame; During intense sun |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 30% | Enter the Hall of Fame; During normal weather |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 30% | Enter the Hall of Fame; During a sandstorm |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 30% | Enter the Hall of Fame; During foggy weather |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 15% | Enter the Hall of Fame; During overcast weather |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 15% | Enter the Hall of Fame; During rainy weather |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 15% | Enter the Hall of Fame; During a thunderstorm |
| Soothing Wetlands | Walking in tall grass or a cave | 60 | 15% | Enter the Hall of Fame; During intense sun |
| Soothing Wetlands (Max Den G) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 35 to 40 | 15% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 3 stars. |
| Soothing Wetlands (Max Den G) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 45 to 50 | 25% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 4 stars. |
| Soothing Wetlands (Max Den G) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 55 to 60 | 15% | Start max raid in a den with a weak, red pillar of light.; Start a max raid with a difficulty of 5 stars. |
| Stepping-Stone Sea (Max Den D) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 35 to 40 | 15% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 3 stars. |
| Stepping-Stone Sea (Max Den D) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 45 to 50 | 25% | Start max raid in a den with a strong, purple pillar of light.; Start a max raid with a difficulty of 4 stars. |
| Stepping-Stone Sea (Max Den D) | Catch a wild dynamax or gigantamax pokémon in a max raid battle | 55 to 60 | 15% | Start max raid in a den with a weak, red pillar of light.; Start a max raid with a difficulty of 5 stars. |
Places
Fields Of Honor, Insular Sea, Soothing Wetlands and 1 more
Fields Of HonorInsular SeaSoothing WetlandsStepping-Stone Sea
Other games
Also found in 12 other games
Gold and SilverCrystalColosseumFireRed and LeafGreenDiamond and PearlPlatinumHeartGold and SoulSilverBlack and WhiteBlack 2 and White 2X and YUltra Sun and Ultra MoonThe Crown Tundra