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Critical hit

Critical hit is a random hit that deals extra damage and ignores some stat changes

In review Under fact check; out of search until accepted.

In Generation I the chance came from the attacker's base Speed, and a critical hit roughly doubled damage. From Gold and Silver the base rate was 1 in 16 and damage 2 times. X and Y lowered the damage to 1.5 times, and Sun and Moon lowered the base rate to 1 in 24.

Main-series games; introduced in Generation I, Red and Green.

3 later changes

  • Gold and Silver set a fixed 1 in 16 base rate.
  • X and Y set critical damage to 1.5 times.
  • Sun and Moon set the base rate to 1 in 24.

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