Critical hit
Critical hit is a random hit that deals extra damage and ignores some stat changes
In Generation I the chance came from the attacker's base Speed, and a critical hit roughly doubled damage. From Gold and Silver the base rate was 1 in 16 and damage 2 times. X and Y lowered the damage to 1.5 times, and Sun and Moon lowered the base rate to 1 in 24.
Main-series games; introduced in Generation I, Red and Green.
3 later changes
- Gold and Silver set a fixed 1 in 16 base rate.
- X and Y set critical damage to 1.5 times.
- Sun and Moon set the base rate to 1 in 24.