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- Fighting and Ghost
Type combination
Fighting and Ghost: 2 immunities, 4 weaknesses, 2 species
Best: ×0 from Normal and Fighting. Worst: ×2 from Flying, Ghost, Psychic and Fairy.
2 of the 1025 species this site covers carry Fighting and Ghost.
Members
2 species, by number
Takes damage from, Generations VI to IX
4 at ×2, 9 at ×1, 2 at ×½, 1 at ×¼, 2 at ×0
Each type alone