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Nature

Nature is a per-individual trait that raises one stat by 10 percent and lowers another by 10 percent

In review Under fact check; out of search until accepted.

Ruby and Sapphire introduced 25 natures. Twenty of them raise one non-HP stat and lower another; Hardy, Docile, Serious, Bashful and Quirky change nothing. Nature also sets which Pokéblock and berry flavours a Pokémon likes.

Main-series games; introduced in Generation III, Ruby and Sapphire.

3 later changes

  • Emerald let a female or Ditto holding an Everstone pass its nature with a 50 percent chance.
  • Black 2 and White 2 made the Everstone pass the nature every time.
  • Sword and Shield added mints, which change a nature's stat effect while the nature name stays.

Related terms

Appears in 16 pages, the 12 with most mentions here

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