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Type effectiveness

Type effectiveness are the multiplier a move's type receives against the target's types: 0, 0.25, 0.5, 1, 2 or 4 times

In review Under fact check; out of search until accepted.

Against a dual-type Pokémon the two chart entries multiply, so Ice against Grass and Flying deals 4 times. A move rated 2 times or more is labelled super effective. Fixed-damage moves such as Seismic Toss ignore the multiplier apart from immunities.

Main-series games; introduced in Generation I, Red and Green.

One later change

  • Scarlet and Violet let Terastallization replace both defensive types with one for the rest of the battle.

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