Type
Type is an elemental label on each species and each move that sets damage multipliers through the type chart
Red and Green had 15 types. Gold and Silver added Dark and Steel for 17, and X and Y added Fairy for 18. A species has one or two types; a move has exactly one.
Main-series games; introduced in Generation I, Red and Green.
3 later changes
- Gold and Silver added Dark and Steel.
- X and Y added Fairy and retyped several older species, such as Clefairy from Normal to Fairy.
- The Indigo Disk added Stellar, a type used only for Terastallization.
Related terms
Appears in 39 pages, the 12 with most mentions here
- 24 timesRed and Blue: Kanto, 151 species and the Elite Four
- 17 timesTerastallization: offensive plan, defensive consequence
- 12 timesYellow: Kanto with a Pikachu that follows you
- 11 timesX and Y: Kalos, Mega Evolution and the Fairy type on Nintendo 3DS
- 10 timesBefore using an old team guide, identify which rules changed
- 10 timesGold and Silver: Johto, 100 new species and a real-time clock
- 9 timesRed, Green and Blue: the three Japanese releases of 1996
- 9 timesScarlet and Violet: three story paths across open Paldea
- 8 timesFireRed and LeafGreen: Kanto rebuilt on Generation III rules
- 8 timesRuby and Sapphire: Hoenn, 135 new species, abilities and natures
- 8 timesSun and Moon: the Alola island challenge in 2026
- 7 timesType charts: why the printed multiplier is not the whole battle