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Status condition

Status condition is a lasting affliction such as burn, freeze, paralysis, poison or sleep that stays after switching

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Burn halves physical damage and dealt one eighth of maximum HP per turn until Sun and Moon cut it to one sixteenth. In Generation I a frozen Pokémon stayed frozen until hit by a Fire move or cured. Sleep lasted 1 to 7 turns in Generation I and 1 to 3 turns from Black and White.

Main-series games; introduced in Generation I, Red and Green.

4 later changes

  • Gold and Silver gave frozen Pokémon a chance to thaw each turn.
  • Black and White shortened sleep to 1 to 3 turns.
  • Sun and Moon cut burn damage to one sixteenth and the paralysis Speed cut to 50 percent.
  • Legends: Arceus replaced freeze with frostbite.

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