Status condition
Status condition is a lasting affliction such as burn, freeze, paralysis, poison or sleep that stays after switching
Burn halves physical damage and dealt one eighth of maximum HP per turn until Sun and Moon cut it to one sixteenth. In Generation I a frozen Pokémon stayed frozen until hit by a Fire move or cured. Sleep lasted 1 to 7 turns in Generation I and 1 to 3 turns from Black and White.
Main-series games; introduced in Generation I, Red and Green.
4 later changes
- Gold and Silver gave frozen Pokémon a chance to thaw each turn.
- Black and White shortened sleep to 1 to 3 turns.
- Sun and Moon cut burn damage to one sixteenth and the paralysis Speed cut to 50 percent.
- Legends: Arceus replaced freeze with frostbite.