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Special

Special is the single stat that covered both special offense and special defense in Generation I

In review Under fact check; out of search until accepted.

Red, Blue and Yellow used one Special value for attacking and defending with special moves. Amnesia raised Special by two stages, so it boosted both sides at once. Gold and Silver split the stat, and most species kept their old Special as one of the two new values.

Main-series games; introduced in Generation I, Red and Green.

One later change

  • Gold and Silver split Special into Special Attack and Special Defense.

Related terms

Appears in 18 pages, the 12 with most mentions here

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