Special
Special is the single stat that covered both special offense and special defense in Generation I
Red, Blue and Yellow used one Special value for attacking and defending with special moves. Amnesia raised Special by two stages, so it boosted both sides at once. Gold and Silver split the stat, and most species kept their old Special as one of the two new values.
Main-series games; introduced in Generation I, Red and Green.
One later change
- Gold and Silver split Special into Special Attack and Special Defense.
Related terms
Appears in 18 pages, the 12 with most mentions here
- 14 timesComing back after leaving during Generation I
- 10 timesBefore using an old team guide, identify which rules changed
- 7 timesYellow: Kanto with a Pikachu that follows you
- 6 timesFireRed and LeafGreen: Kanto rebuilt on Generation III rules
- 6 timesDiamond and Pearl: Sinnoh, eight badges and the physical and special split
- 5 timesRed and Blue: Kanto, 151 species and the Elite Four
- 5 timesComing back after leaving during Generation III
- 4 timesYour first adventure team: solve coverage, not a tier list
- 4 timesComing back after leaving during Generation II
- 3 timesComing back after leaving during Generation IV
- 2 timesHeartGold and SoulSilver: Johto and Kanto, sixteen badges and a walking partner
- 2 timesPlatinum: Sinnoh with the Distortion World and a five-facility Battle Frontier